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1. mach vs. vargur - in Ships and Modules [original thread]
Way too many Amps! And 3 Gyros, is a grand increase. I personally have 4, and even though it's a miniscule increase, it goes a long way. I have two TC's in my mids. I also have a Large Ambit II and a EM rig. I don't even use a shield boost amp. ...
- by Alpha India - at 2010.04.19 19:23:00
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2. Vargur--Is a ton of tracking worth it? - in Ships and Modules [original thread]
Originally by: Merbusent I fear a lot for typeing anything negative about the vargur, but come on a bils worth of faction for a maelstrom?! 'Tis no Maelstrom!
- by Alpha India - at 2010.01.02 15:41:00
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3. Cyclone Passive vs Boosted - in Ships and Modules [original thread]
Partner, you keep saying the same thing, but I'll go a different route and say it's all about damage for me. Put three gyros and a TE in your lows. And don't forget the TC in your mid if you use 720s and close range ammo, which you just have to t...
- by Alpha India - at 2009.12.20 00:32:00
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4. Vargur set up lvl 4 mission - in Ships and Modules [original thread]
*Liang, this is also a continuation from my other post with El in your long and short range mission. Okay I'm just going to put this here. I've done ample testing of weird combos from 4 TC's and all Gyros and such, and I've settled onto this as m...
- by Alpha India - at 2009.12.18 23:14:00
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5. Vargur questions - in Ships and Modules [original thread]
Can I also just add that my post about the Vargur and Lava and Blood and Volcanic eruptions was meant to uplift my normal Vargur posting crowd... like Serious and Omarr... who always end up in these threads about my favourite ship in the entire ga...
- by Alpha India - at 2009.12.03 16:57:00
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6. Vargur questions - in Ships and Modules [original thread]
Hey E, I fit it all fine. I'm not sure what your trouble is, but check things out again. And please stop saying, "Can't!" Because you clearly can fit 4 Gyros, a TE. 2 TC's. And 4 T2 800s.
- by Alpha India - at 2009.12.03 16:00:00
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7. Vargur questions - in Ships and Modules [original thread]
Also to add, 650's do not belong in a VARGUR thread! When/where else are you ever going to get a chance to use 800s? Even before you got a fall off boost from them. You have a tracking bonus, last I checked! And it's also a statement, that says, ...
- by Alpha India - at 2009.12.03 15:19:00
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8. Vargur questions - in Ships and Modules [original thread]
I think why I'm not seeing a dramatic difference in time for my missions--they are trigger spawns that start at distance and take the same time to fly into my ideal or accustomed kill range. So I can still look to adapt, and find a way to better u...
- by Alpha India - at 2009.12.03 15:00:00
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9. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Sharpshooter (rank 2) Trajectory Analysis (rank 5)
- by Alpha India - at 2009.11.26 12:28:00
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10. What will happen to my Vargur in Dominion? - in Ships and Modules [original thread]
Originally by: Omar Khayyam with %20 range bonus, i will be able to hit targets like an artilery platform with barrage ammo, and i will be able to use republic fleet ammo just like a barrage ammo from pre-dominion space (so no longer trac...
- by Alpha India - at 2009.11.21 15:51:00
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11. What will happen to my Vargur in Dominion? - in Ships and Modules [original thread]
Just to add, my question centers around adding more falloff to increase my prime engagement window. I usually hit battleships proper at 25km and down. All the little guys I can wipe out at 45km. But it's the Seraphs and Death Lords that are part...
- by Alpha India - at 2009.11.21 15:32:00
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12. What will happen to my Vargur in Dominion? - in Ships and Modules [original thread]
I'd like to hear this too, though I don't really know if it applies to me. I've always used 4 gyros, and a TE in the lows. My mids have always been two TC's with tracking speed. (Yes, I know flying towards their rear cuts transversal speed dramat...
- by Alpha India - at 2009.11.21 15:12:00
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13. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Thanks NN. I'm really happy with those changes as far as big ships with big guns of the AC variant, using large short range bullets. Now the only thing is exactly what you said, I use 1 TE with 4 Gyros. My mids, two TC's with tracking speed scrip...
- by Alpha India - at 2009.11.20 15:38:00
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14. Marauder: Help me out. - in Ships and Modules [original thread]
Regarding Angels, whom I mostly fight. I would definitely go with a Paladin. I chose the Vargur... Silly mistake! After reading all the comments on the boards for the past year, I shouldn't have. Why didn't I listen!? Pala absolutely creams Angel...
- by Alpha India - at 2009.11.20 14:42:00
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15. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Okay gang, just a few more questions. They took away the tracking bonus to large projectile close range ammunition right? But we know large auto cannons are getting a touch more fall off, 20%, yeah? But about tracking speed (that the lower tier...
- by Alpha India - at 2009.11.20 13:27:00
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16. minmatar for missions -- which battleship? - in Ships and Modules [original thread]
Just curious, do you all think it's over? The changes to projectile weapons? And are we pve guys going to be happy? The other thread got so depressive after the last major update on the test server, however long ago. I still see some positives, b...
- by Alpha India - at 2009.11.20 02:17:00
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17. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
No idea why you'd need to point out the Zealot thing to anyone in the EVE forums. Oh wait, I just figured it out by reading your quality comment at the end. Fortunately it's not because you're slow of wit. Just check that blatant superiority com...
- by Alpha India - at 2009.11.16 23:10:00
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18. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
I am ashamed of this community! Hounding like spoilt children. I thought he made himself clear that he'll get it when he gets to it!? Originally by: CCP Nozh Thanks for all the feedback, sorry for not being active in the thread, there is...
- by Alpha India - at 2009.11.16 22:27:00
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19. Fitting out a stabber for new-player PvE - in Ships and Modules [original thread]
Listen to Gavin, he knows his stuff. Why do I remember a lot of cruisers, I don't know. I also remember kiting a lot and having my drones kill things. Maybe I was doing level 3s. Yeah, it's too late for me. I shouldn't have even posted.
- by Alpha India - at 2009.11.12 23:58:00
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20. Fitting out a stabber for new-player PvE - in Ships and Modules [original thread]
I'm not at all trying to be snarky or anything, but maybe look into a Rupture, even a Bellicose (which was what I used.) I think it might be one more level of Cruiser up. Either way, the Bellicose, if you've got drone skills can be awesome with a...
- by Alpha India - at 2009.11.12 23:27:00
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